<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Mist-Robed Gate</title>
	<atom:link href="http://summerbird.wordpress.com/the-mist-robed-gate/feed/" rel="self" type="application/rss+xml" />
	<link>http://summerbird.wordpress.com</link>
	<description>spread your wings and melt my heart</description>
	<lastBuildDate>Thu, 16 Jul 2009 18:49:17 +0000</lastBuildDate>
	<generator>http://wordpress.com/</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: This Just In From GenCon 12 &#8211; Wrap-up - This Just In&#8230;From GenCon!</title>
		<link>http://summerbird.wordpress.com/the-mist-robed-gate/#comment-111</link>
		<dc:creator>This Just In From GenCon 12 &#8211; Wrap-up - This Just In&#8230;From GenCon!</dc:creator>
		<pubDate>Thu, 16 Jul 2009 18:49:17 +0000</pubDate>
		<guid isPermaLink="false">http://summerbird.wordpress.com/the-mist-robed-gate/#comment-111</guid>
		<description>[...] Mist-Robed Gate [...]</description>
		<content:encoded><![CDATA[<p>[...] Mist-Robed Gate [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Walking Eye Interview 6: Gregor Hutton &#171; The Walking Eye Podcast</title>
		<link>http://summerbird.wordpress.com/the-mist-robed-gate/#comment-109</link>
		<dc:creator>The Walking Eye Interview 6: Gregor Hutton &#171; The Walking Eye Podcast</dc:creator>
		<pubDate>Tue, 26 May 2009 02:54:13 +0000</pubDate>
		<guid isPermaLink="false">http://summerbird.wordpress.com/the-mist-robed-gate/#comment-109</guid>
		<description>[...] Shreyas Sampa &#8211; Mist Robed Gate [...]</description>
		<content:encoded><![CDATA[<p>[...] Shreyas Sampa &#8211; Mist Robed Gate [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: A Dark And Quiet Room » House of Flying Daggers and face-stabby narrativism</title>
		<link>http://summerbird.wordpress.com/the-mist-robed-gate/#comment-82</link>
		<dc:creator>A Dark And Quiet Room » House of Flying Daggers and face-stabby narrativism</dc:creator>
		<pubDate>Wed, 10 Sep 2008 17:26:07 +0000</pubDate>
		<guid isPermaLink="false">http://summerbird.wordpress.com/the-mist-robed-gate/#comment-82</guid>
		<description>[...] recently playing Mist-Robed Gate, I remembered that there were a number of wuxia films that had come out recently that I [...]</description>
		<content:encoded><![CDATA[<p>[...] recently playing Mist-Robed Gate, I remembered that there were a number of wuxia films that had come out recently that I [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Book 4: Air &#171; one thousand one</title>
		<link>http://summerbird.wordpress.com/the-mist-robed-gate/#comment-74</link>
		<dc:creator>Book 4: Air &#171; one thousand one</dc:creator>
		<pubDate>Thu, 21 Aug 2008 19:52:23 +0000</pubDate>
		<guid isPermaLink="false">http://summerbird.wordpress.com/the-mist-robed-gate/#comment-74</guid>
		<description>[...] talked a bit today about hacking my original rules together with Shreyas&#8217; Mist-Robed Gate to make a set of guidelines that we&#8217;re happy with. I&#8217;ll try to post about those [...]</description>
		<content:encoded><![CDATA[<p>[...] talked a bit today about hacking my original rules together with Shreyas&#8217; Mist-Robed Gate to make a set of guidelines that we&#8217;re happy with. I&#8217;ll try to post about those [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Updated Priorities &#171; one thousand one</title>
		<link>http://summerbird.wordpress.com/the-mist-robed-gate/#comment-73</link>
		<dc:creator>Updated Priorities &#171; one thousand one</dc:creator>
		<pubDate>Thu, 21 Aug 2008 15:43:47 +0000</pubDate>
		<guid isPermaLink="false">http://summerbird.wordpress.com/the-mist-robed-gate/#comment-73</guid>
		<description>[...] means I need to tweak it a bit. I might just end up blatantly stealing the fight mechanics from Mist-Robed Gate, because I think they&#8217;ll work mighty well. Then a few other tweaks and we&#8217;re off. The [...]</description>
		<content:encoded><![CDATA[<p>[...] means I need to tweak it a bit. I might just end up blatantly stealing the fight mechanics from Mist-Robed Gate, because I think they&#8217;ll work mighty well. Then a few other tweaks and we&#8217;re off. The [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: shreyas</title>
		<link>http://summerbird.wordpress.com/the-mist-robed-gate/#comment-63</link>
		<dc:creator>shreyas</dc:creator>
		<pubDate>Wed, 09 Jul 2008 01:50:40 +0000</pubDate>
		<guid isPermaLink="false">http://summerbird.wordpress.com/the-mist-robed-gate/#comment-63</guid>
		<description>Hey, Dryraisin. Thanks for your interest! I&#039;ll get in touch with you via email.</description>
		<content:encoded><![CDATA[<p>Hey, Dryraisin. Thanks for your interest! I&#8217;ll get in touch with you via email.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dryraisin</title>
		<link>http://summerbird.wordpress.com/the-mist-robed-gate/#comment-62</link>
		<dc:creator>Dryraisin</dc:creator>
		<pubDate>Wed, 09 Jul 2008 00:47:43 +0000</pubDate>
		<guid isPermaLink="false">http://summerbird.wordpress.com/the-mist-robed-gate/#comment-62</guid>
		<description>So I read about this game at the forge and it really got my attention. I&#039;m planning to playtest a session with my group and if I read it right there are some rules changes regarding conflict called &quot;wirework&quot; or something exactly how does this work? If its not any bother can you mail me a document explaining how it works on play? I really like to try this out with my group. Thanks.</description>
		<content:encoded><![CDATA[<p>So I read about this game at the forge and it really got my attention. I&#8217;m planning to playtest a session with my group and if I read it right there are some rules changes regarding conflict called &#8220;wirework&#8221; or something exactly how does this work? If its not any bother can you mail me a document explaining how it works on play? I really like to try this out with my group. Thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Easthampton Playtest &#171; one thousand one</title>
		<link>http://summerbird.wordpress.com/the-mist-robed-gate/#comment-55</link>
		<dc:creator>Easthampton Playtest &#171; one thousand one</dc:creator>
		<pubDate>Mon, 14 Apr 2008 15:52:32 +0000</pubDate>
		<guid isPermaLink="false">http://summerbird.wordpress.com/the-mist-robed-gate/#comment-55</guid>
		<description>[...] night, I participated in the second playtest of Shreyas&#8217; Mist Robed Gate out in Easthampton. It was ridiculously fun, though the version of the rules we used has been [...]</description>
		<content:encoded><![CDATA[<p>[...] night, I participated in the second playtest of Shreyas&#8217; Mist Robed Gate out in Easthampton. It was ridiculously fun, though the version of the rules we used has been [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Mist-Robed Gate: How it does in action &#171; Summerbird</title>
		<link>http://summerbird.wordpress.com/the-mist-robed-gate/#comment-51</link>
		<dc:creator>The Mist-Robed Gate: How it does in action &#171; Summerbird</dc:creator>
		<pubDate>Sat, 15 Mar 2008 19:55:51 +0000</pubDate>
		<guid isPermaLink="false">http://summerbird.wordpress.com/the-mist-robed-gate/#comment-51</guid>
		<description>[...] The Mist-Robed&#160;Gate [...]</description>
		<content:encoded><![CDATA[<p>[...] The Mist-Robed&nbsp;Gate [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Belatedly Jiffy &#171; Dissolute Games</title>
		<link>http://summerbird.wordpress.com/the-mist-robed-gate/#comment-49</link>
		<dc:creator>Belatedly Jiffy &#171; Dissolute Games</dc:creator>
		<pubDate>Thu, 13 Mar 2008 05:14:50 +0000</pubDate>
		<guid isPermaLink="false">http://summerbird.wordpress.com/the-mist-robed-gate/#comment-49</guid>
		<description>[...] Mist-Robed Gate, by Shreyas Sampat: You might claim that I am biased when it comes to this game, since its origins are rooted in me tugging on Shreyas&#8217; sleeve and saying &#8220;Could you write me an Exalted game without all the suck and superpowers? You know, something sad and wuxia based, all tears and kung fu?&#8221; And you&#8217;d be right. But as anyone who was at JiffyCon (or anywhere in Central Square, I think) can attest due to the insanely loud, boisterous playtest, any bias I have is totally irrelevant in the face of the awesomeness that is this game. [...]</description>
		<content:encoded><![CDATA[<p>[...] Mist-Robed Gate, by Shreyas Sampat: You might claim that I am biased when it comes to this game, since its origins are rooted in me tugging on Shreyas&#8217; sleeve and saying &#8220;Could you write me an Exalted game without all the suck and superpowers? You know, something sad and wuxia based, all tears and kung fu?&#8221; And you&#8217;d be right. But as anyone who was at JiffyCon (or anywhere in Central Square, I think) can attest due to the insanely loud, boisterous playtest, any bias I have is totally irrelevant in the face of the awesomeness that is this game. [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
